Test Design and 
Test Framework

Field 223: Technology Specialist

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The test design below describes general test information. The framework that follows is a detailed outline that explains the knowledge and skills that this test measures.

Test Design

Format Computer-based test (CBT)
Number of Questions 100 multiple-choice questions
Time* 3 hours, 15 minutes
Passing Score 240

*Does not include 15-minute CBT tutorial

Test Framework

graph of percentages of each subarea's weight toward overall test score

Test Subarea Number of Test Objectives Number of Scorable Items Number of Non-Scorable Items subarea weight as percent of total test score
Subarea 1—Foundations of Technology in Education 3 20 5 25 percent
Subarea 2—Instructional Technology Infrastructure 2 13 3 17 percent
Subarea 3—Integration of Technology into Instruction 3 20 5 25 percent
Subarea 4—Management, Planning, and Professional Development 4 27 7 33 percent
Totals 12 80 20 100 percent

Subarea 1—Foundations of Technology in Education

Objective 0001—Understand concepts and skills relevant to digital-age learning environments, tools, and resources that maximize the learning of all students.

For example:

Objective 0002—Understand social, ethical, legal, and security issues related to the use of technology in education.

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Objective 0003—Understand educational and technology-related research, the psychology of learning, and instructional design principles that guide use of computers and technology in education.

For example:

Subarea 2—Instructional Technology Infrastructure

Objective 0004—Understand how to install, manage, and maintain the infrastructure of educational technology.

For example:

Objective 0005—Understand types, uses, and selection of technologies in both classroom and administrative environments.

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Subarea 3—Integration of Technology into Instruction

Objective 0006—Understand concepts and skills related to implementing, promoting, and supporting technology literacy across the curriculum.

For example:

Objective 0007—Understand concepts and skills related to instructional design and product development.

For example:

*authoring tools
software that allows the user to easily create computer-enhanced products of all types, including multimedia, interactive, and Web-based teaching aids

Objective 0008—Understand how to coach teachers in using technology effectively for assessing student learning, differentiating instruction, and providing rigorous, relevant, and engaging learning experiences for all students.

For example:

Subarea 4—Management, Planning, and Professional Development

Objective 0009—Understand how to contribute to the development, communication, and implementation of a shared vision for the comprehensive integration of technology to support a digital-age education for all students.

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Objective 0010—Understand issues related to facilities and resource management.

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Objective 0011—Understand staff development activities to support professional growth in learning technologies.

For example:

Objective 0012—Understand how to deepen professional knowledge, skills, and dispositions in content, pedagogical, and technological areas as well as adult learning and leadership.

For example: